Our heroes begin to head south from the frontier to explore the plains west of the forest. Their first day in the region they discover an ancient grave site, protected by a skeleton and cryptic riddles. Inside our heroes find the remains of some type of ancient ruler, crown atop his head, a magical ax and ring in his possession though few other accouterments survived. Later our heroes rediscover the den of the ogres, Aesca Cyndred may have done something with their remains, we don’t yet know. On their final night of exploring the, strangely empty, plains the first watch spots a fire on the western edge of the forest. Further investigation leads the party to a hot spring invested with giant aggressive frogs, though Bastion was nearly killed by Parthinia the frogs were killed and the party earned the favor of Tyg-Titter-Tut and Perlivash, two faires of the forest, who then impart a great deal of strange information to the heroes. However several of the party note Bastions enthusiasm for swimming in the lake or rather swimming at all after he volunteered to be bait with only Max’s armor and the ring from the crypt as protection.
Crown worth 30g
Gold Goblet and plate 25g
Battle ax +2 damage
Wood Rings – depicts an eel and a frog locked in a tangle, seems to drastically increase swimming speed and is currently stuck in Bastion’s finger.